Mission Control

Mission Control is where A.O.C. can put their assets to work, without losing the rich geographical data embedded in the map. Their inventory of Drones, Facilities and many more upcoming in-game assets will be displayed in one-view to give the user a clearer outline and more control over their assets. It is also the hub where the player gets a complete overview of their inventory and can set up a public player profile. Mission Control will be ever evolving in order to capture the rich and diverse set of assets A.O.C. can own and utilize. It is meant to provide a manageable and consolidated way of viewing assets without the loss of complexity or in-depth data.

In Mission Control, the player will have a set number of tiles on which they can stake their NFT assets. At any point in time every A.O.C. will have the same number of tiles which will be capped at six tiles as the start. However, as the game progresses the number of tiles available for use will also increase.

At first the player can stake land on their tiles, either single PIX or Territories (Area, Sector, Zone & Domain). Once a piece of land is staked on a tile, waste generation will commence. The player can then collect this waste by simply clicking on the tile with their staked assets. Waste spawns according to a Poisson(12) distribution, with an average of 12 waste every 24 hours, while at any point in time no more than three units of waste can accumulate on a tile.

A.O.C can also stake Tech and Structures on top of their land. When tech or structures are staked on the tiles, waste will not spawn on these tiles.

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